Hi Brandon, The CaptureImage task is now publicly accessable, so you can capture single images with the Python library or through the API. Update your THREE software and you'll have it.
Hi Brandon, The CaptureImage task is now publicly accessable, so you can capture single images with the Python library or through the API. Update your THREE software and you'll have it.
Hi Brandon, Apologies! The Python library has been made public now. The single image capture is being added to the V3Schema (API) and will be available soon. Thank you for the reminder. &n...
On the topic of point noise - in the camera settings you should favour Exposure over Gain. In your screenshot, I would try the next level up on Exposure, and reduce the Gain. Gain introduces ...
I like to use Noise Reduction at 31 or 16, depending on the size of the object I'm scanning. For really detailed, small surfaces (like a coin) I go for 31. Otherwise I go for 16. Is that the offic...
Hi Mark, thanks for your question! First off, we've not tested the scanner in the cold depths of space, I suspect if it is frozen it's not going to work. But leaving that aside... The scanner can ...
Our intention is for this forum to become the knowledge base for programming THREE. Rather than answering questions via email, we will answer them publicly, here, so that over time they will become...
Nice work Joseph, thank you for sharing!! Trevor.
Noted on the alignment idea guys. I was thinking something similar the other day when scanning an engagement ring. Let us see what we can do.
Hi Boris, So I actually had that backwards - it seems games actually use triangles, not quads. It's animation that is more likely to use quads. GPU rendering is optimized for triangles. You...
Hi Vaclav, We've had a look at your log files and think we know what's happening. To help us troubleshoot and fix the disconnection problem, it would be very helpful if you could download and send...
Hey Boris, One more thing I forgot to mention is THREE has quad meshing options as well, which would work better for the gaming asset purpose. Trevor.
Hi Boris, Thanks for your question! THREE's built-in software can decimate scans, and then texturize them, and the amount of decimation is under the user's control. However, it doesn't do bu...
This is so cool! I am looking forward to following your progress. Thanks Jordan!
Thanks for this information Vaclav. Would you please contact support from within the THREE software? It will attach your log files, so we can take a look at them and determine what is the cause of ...
Hi Vaclav, Thanks for this information, there are a few things happening here, so let me break them down and lay out some things you and Matter and Form can do to resolve these issues. 1. How to ...
Feel free to share your ideas, your scans, your questions! We're very excited to welcome you to this space. Please be respectful and kind, and have fun! Please note that once you've registered you...